Make: Magazine, Volume 83

Make: Magazine Volume 83It’s been a year since the last time I put together a Boards Guide for Make: Magazine, which can only mean one thing: I’ve put together another Boards Guide for Make: Magazine, along with two feature articles: a look at how Espressif’s ESP32 and Raspberry Pi’s RP2040 are having a barnstorming year in the face of rivals’ stock shortages and how RISC-V is seeing an explosion of interest in the maker sector.

First, the guide. An annual tradition, the Make: Boards Guide is a pull-out which aims to serve as an at-a-glance reference for the most popular, interesting, well-established, or increasingly simply “in-stock” development boards. It covers microcontroller boards, single-board computers, and field-programmable gate array (FPGA) boards – and, this year, sees a major refresh with some long-established entries being dropped either as a result of ongoing availability problems or their manufacturers’ choosing to discontinue the parts.

In addition to the pull-out, I contributed an article which takes a look at the ongoing supply chain issues in the electronics industry from a different perspective: how good it’s been for two companies able to fill in the gaps in their competitors’ product lines, Espressif and Raspberry Pi. I’d also like to offer my thanks to Eben Upton for taking the time to talk to me on the topic.

Espressif, in fact, forms a central pillar in my second feature for the issue: the rise of the free and open-source RISC-V architecture in the maker sector. Espressif was one of the first big-name companies to offer a mainstream RISC-V part, and has since announced it will be using RISC-V cores exclusively – and it’s no surprise to see others in the industry taking note. The feature walks through a brief history of the architecture, its rivals, and brings arguments both for and against its broad adoption in a market all-but dominated by Arm’s proprietary offerings. As always, thanks go to all those who spoke to me for the piece.

Make: Magazine Volume 83 is available now at all good newsagents or digitally as a DRM-free PDF download on the Maker Shed website.

Custom PC, Issue 181

Custom PC Issue 181In this month’s Hobby Tech column I take a look at two LED-adorned educational electronics kits, the Kitronik :GAME ZIP 64 and the Kano Pixel Kit, along with Mark Hardisty’s latest retrogaming project, The Classic Adventurer.

Kitronik’s :GAME ZIP 64, which will henceforth be known as the much easier to both read and type Game Zip 64, is a clever little add-on for the BBC micro:bit educational platform. Designed to mate with the BBC micro:bit’s edge connector, the Game Zip 64 adds 64 individually-addressable RGB LEDs, a major upgrade on the single-colour 25-LED matrix on the BBC micro:bit itself, buttons to form a four-way directional control pad, two fire buttons, a piezoelectric buzzer, and – interestingly – a vibration motor.

While the sample Python programs – Snake and Pong – are pretty poor, Kitronik has produced a series of lesson plans around the device which are absolutely fantastic, and put the £40 asking price well into ‘bargain’ territory for anyone looking to move on from the built-in features of the bare BBC micro:bit itself.

The Kano Pixel Kit is, on the face of it, a similar device: a matrix of 128 LEDs – twice the number of the Game Zip 64 – dominate the front, but control is limited to a function dial and a couple of buttons. It’s also Kano’s first truly standalone product, eschewing the normal Raspberry Pi for an on-board Espressif ESP-WROOM-32 microcontroller. As with the Kano Computer Kit, the Pixel Kit’s software – which, sadly, is not available for mainstream Linux, despite coming in a Raspberry Pi variant – is fantastic, but its development cost is likely behind the eyebrow-raising £75 asking price.

Finally, Mark Hardisty’s latest project – after putting his groundbreaking tome on the history of Gremlin Graphics to bed and recreating some classic artwork in Inlay – is The Classic Adventurer, a magazine dedicated to the glory days of interactive fiction. Available in print and also, all credit to him, as a free-as-in-beer DRM-unencumbered PDF download, each issue is packed with brilliant art and fascinating articles ranging from interviews to reviews with some behind-the-scenes stuff thrown in for good measure. It’s a fantastic project, and definitely one to follow.

All this, plus the usual raft of other people’s work, can be found at your nearest newsagent, supermarket, or electronically via Zinio and similar digital distribution platforms.