Continuing my terrifically successful Hobby Tech column this month, I cover the building of an arcade controller for the Raspberry Pi using genuine parts and the board’s handy-dandy general-purpose input-output (GPIO) pins, the Software Preservation Society’s KryoFlux floppy imaging device, review the Matrix TBS2910 mini-PC and offer a preview of the first real competitors to the Pi’s reign: the Banana Pi and the Hummingboard.
First, the Matrix: yes, it’s the same board I reviewed for Linux User & Developer this month, so don’t expect any surprises. It’s still a quad-core Freescale i.MX6 design with pre-loaded XBMC-based Linux distribution, designed for use as an open-source platform to encourage sales of TBS’ digital tuner devices. I was a little more generous this time around, mind, as the majority of Custom PC’s readership use Windows as their primary operating system; as a result, the use of a Windows-only utility to switch operating systems on the Matrix isn’t the no-no that it was for Linux User’s readers.
The KryoFlux is probably my personal highlight from this month’s column. Designed and produced by the Software Preservation Society, a not-for-profit group with no lesser aim than the storage and preservation of every game ever released on almost any computing platform, the KryoFlux is a universal floppy drive controller with a USB interface. Combined with the SPS’ software, it allows very low-level sampling of any floppy disk regardless of format, storing details on the magnetic flux transition timings for later decoding. Oh, and you can write disk images back to fresh media. For a collector with a large quantity of decaying magnetic media surrounding him, it’s an absolute lifesaver – if somewhat expensive for its small component count.
This month’s tutorial focuses on turning some old arcade components into a joystick for a Raspberry Pi-powered games console. It’s actually a lot simpler than you might think: digital joysticks are little more than a set of switches, and fire buttons are single switches; the process is no more complicated than the introductory switch-reading project I wrote for the Raspberry Pi User Guide. Combined with some handy-dandy open-source software, it works a treat – as long as your chosen game doesn’t tax the Pi’s poor 700MHz processor too much, of course.
Finally, the Banana Pi and Hummingboard. Both announced at roughly the same time, the two boards are the first in what I’m sure is to be a long line of Raspberry Pi clones. They’re not slavish copies, however: both bring new features to the table, starting with the promise of more power. The Banana Pi, from Chinese embedded computing specialist Lemaker, boasts an AllWinner A20 dual-core module that offers a rough quadrupling of the Pi’s CPU power; the Hummingboard, previously known as SolidRun’s Carrier One, will be available in models up to and included a Freescale i.MX6 quad-core unit. Add in SATA connectivity and even PCI Express, and you’ve got an interesting pair of designs.
I very deliberately didn’t include a review of either device, however: the Banana Pi’s board design is finalised, but the software is in pre-alpha status and is not comparable to the Raspberry Pi’s years-polished offerings. The Hummingboard, meanwhile, has yet to be fully released with my version being a limited-run single-core developer-only prototype kindly provided by Jason King at low-power computing specialist New IT. The finished version is due soon, and there’s a dual-core mid-range model with my name on it.
All this, plus a bunch of stuff by people who aren’t me, can be yours at your nearest newsagent, supermarket or from the comfort of your own home via digital distribution services like Zinio.