Custom PC Issue 228

Custom PC Issue 228In my five-page Hobby Tech column for Custom PC this month I take a look at the unusual Panic Playdate handheld console, cover the latest happenings in the MNT Reform community, and read the latest book to have former Commodore executive David John Pleasance’s name on the cover: From Vultures to Vampires Volume One.

The Panic Playdate is something I’ve been looking forward to for quite some time. Built around a low-power reflective black-and-white display and powered by a microcontroller, the compact yellow console is unusual for a range of reasons – the biggest of which is a physical crank extending from the side and used as an additional control alongside the more traditional D-pad and buttons on the face.

With an open development ecosystem, all the way through to the browser-based simplified development environment Pulp, the Playdate already hosts a wide range of third-party titles – some for pay, some free, many open-source. It also comes with a subscription to a “season” of bundled games, delivered wirelessly two-a-week every Monday. Despite some early software gremlins, the Playdate has definitely proven worth the wait – though its high price remains a concern.

I reviewed the MNT Reform open-hardware laptop back in Issue 220, but there’s been so much going on with the project it became necessary to write a two-page round-up. The biggest news: the ongoing development of the Pocket Reform, a netbook-like more compact alternative designed to be compatible with the same systems-on-module (SOMs) as the larger Reform. Elsewhere, there have been improvements to the case, the operating system, and a redesigned battery board built to finally put the power-drain problem to rest.

It’s not just MNT itself that’s been hard at work, though: the community has embraced the Reform platform with gusto. A number of replacement keyboard projects are in the works, while one enthusiastic community member has become the first to produce their own PCBs and build a tweaked Reform with USB Type-C charging and an ergonomic keyboard from scratch.

Finally, From Vultures to Vampires is the first half of Pleasance’s follow-up to Commodore: The Inside Story, reviewed back in Issue 189. At least, it’s supposed to be. Reading the tome, which charts the period between 1995 and 2004 and the attempts by various competing parties to keep the Amiga family alive, reveals a very different book to the anecdotal original – and it soon becomes clear that this isn’t Pleasance’s book at all, but written exclusively by supposed co-author Trevor Dickinson.

Despite this little bit of smoke-and-mirrors, which is of little surprise coming from self-confessed fast-and-loose salesman Pleasance, the stories told within the pages are fascinating whether the reader was there or not – though the book could have benefited from an additional editing pass.

All this, and more, is available on supermarket and newsagents’ shelves now, online with global delivery, or as a free digital download on the official website.

Custom PC, Issue 220

Custom PC Issue 220This month’s Hobby Tech dedicates a whopping four pages to one of the most interesting devices I’ve ever had on test: the MNT Research Reform open-hardware laptop. If that weren’t enough, there’s also a look at a classic book of early personal computing history: Ted Nelson’s Computer Lib/Dream Machines.

The meat of my latest five-page column is a relatively straightforward review of the MNT Reform, a laptop that’s anything but straightforward. The brainchild of MNT Research, and the second-generation of the core design, the MNT Reform is open – from the design of the chassis with its eye-catching transparent base to the electrical designs for the motherboard, system-on-module, and even the 3D-printed trackball which sits below a mechanical keyboard.

As a laptop, though, it’s easy to find the Reform wanting on a number of fronts – from lacklustre performance to the absence of niceties like having it suspend when you close the lid. I then dive deeper into the project itself – and reveal something both unique and absolutely worthy of celebration, with an enthusiastic and growing community boding well for its future.

Two of the biggest issues highlighted in the review have since been resolved for future production runs: the trackball has been greatly enhanced by the addition of steel bearings, and the troubling power drain while “off” which can empty the batteries has been addressed with a firmware update to put the system management controller into a low-power deep-sleep mode.

Computer Lib/Dream Machines is, despite having been published in 1974, a publication with a very similar ethos at its heart: the idea that computing not only should be accessible to all but must be accessible to all. Long out of print, despite Microsoft’s efforts to publish a professionally typeset and updated version of the eclectic original in 1987, the book manages to be both of-its-era and yet somehow entirely relevant – and that’s even before you flip Computer Lib over to reveal Dream Machines as a second book bound as one.

The original version of the book has been preserved at The Internet Archive, and is well worth a read – though its format means you may spend quite some time zooming in and out.

All this, and more, is available now at your nearest supermarket or newsagent, online with global delivery, or as a DRM-free PDF download from the official website.