This month’s Hobby Tech column for Custom PC magazine reviews a next-generation version of the Fuze Powered by Raspberry Pi kit, previews the upcoming MinnowBoard Max from Intel, and publishes an interview with Sam ‘MrSidC64’ Dyer, author of Commodore 64: A Visual Commpendium – the spelling a deliberate pun on ‘Commodore,’ if you were wondering.
First, the Fuze T2 review. I’d already looked at the original Fuze, courtesy its inventor Jon Silvera, back in Issue 124, and little has changed from the aerial view: it’s still a robust steel case inspired by the BBC Micros of the 80s, designed to house a keyboard, Raspberry Pi and a break-out board for the general-purpose input-output (GPIO) pins, sold either on its own or as a bundle with child-friendly electronics tutorials and a handful of simple components for experimentation. Looking in more detail, however, shows that plenty has changed: following feedback, Jon has redesigned to case to include the ability to mount the Pi sideways to prevent little fingers pulling out the SD card, added Lego-compatible holes to the side, and best of all included a four-port USB hub with integrated power supply that provides proper 5V/500mA ports while simultaneously powering the Pi itself. A much-improved GPIO break-out board is another welcome addition, featuring compatibility with existing add-on boards as well as integrated analogue-to-digital and hardware pulse-width modulation (PWM) pins – something the Pi alone sorely lacks.
The MinnowBoard Max, meanwhile, is easily recognisable as a new design entirely. Designed to replace Intel’s old MinnowBoard, reviewed back in Issue 122, the Max features a proper 64-bit dual-core Atom processor with 64-bit UEFI implementation – meaning that the limited compatibility of its predecessor is a thing of the past. The design is more compact, the entire platform more accessible to beginners, and as usual it’s entirely open in both software and hardware – even the UEFI BIOS is based on Intel’s open-source code. For those who find ARM development boards too much of a stretch after years of x86 programming, it’s certainly worth investigating and I was impressed with the pre-release prototype I was provided. Sadly, the release of the final production model has hit a few last-minute delays – although I’m expecting stock of both the dual-core and single-core variants to appear in the channel before the end of the year.
Lastly, my interview with Sam Dyer. A graphic designer by trade, Sam launched a Kickstarter campaign to crowd-fund a new coffee table book all about the software available for the Commodore 64, his first real computer. As a massive Commodore fan myself, I was a backer and when the book arrived earlier this year I knew I would have to write about it. Sam was kind enough to give me some of his time to answer questions about his early days of computing, the technology behind capturing the images that make up the book, and its at-the-time impending successor Commodore Amiga: A Visual Commpendium – which yesterday closed funding with a massive £130,000 raised from fellow Commodore fans. Yes, including me.
All this, plus a variety of words written by people who aren’t me, can be yours now with a trip to the newsagent or supermarket, or from the comfort of your home or office via Zinio or similar digital distribution services.