Custom PC, Issue 235

Custom PC Issue 235This month’s Custom PC Magazine brings with it some sad news: the magazine is no more, with the printers falling silent in the face of growing print and distribution costs. That doesn’t mean Custom PC, long a staple of the enthusiast sector, is going away: editor Ben Hardwidge is to lead a new website, dedicated to the magazine’s core topics of mainstream Intel/AMD Windows-based PCs – which, unfortunately, means that my Hobby Tech column will not be making the transition.

Custom PC was my first print byline, and I’ve been writing for the magazine near-continuously my entire career. Hobby Tech itself has been running in the magazine for two months short of a full decade without a single missed deadline, over which time I’ve seen hobbyist products launch and prosper or wither on the vine – along with, of course, a sprinkling of vapourware. I’ve created benchmarks for microcontrollers and single-board computers, put together a custom workflow for high-resolution thermal imagery with visible-light backdrops, taken and edited quite literally thousands of photographs, reviewed hardware, software, and books, interviewed a broad range of people, and penned guides for everything from a hardware RSS feed reader to compiler optimisation.

I am determined that this will not be the end of Hobby Tech, which has long been a popular section of the magazine. In the coming months I’ll be seeking a new outlet for the column – and if you have a publication you think may be interested, please do send the editor my way!

For this final issue of Custom PC, meanwhile, I took a look at the impressive Open Circuits, the CRUMB Circuit Simulator, and the news of Sipeed’s upcoming LM4A system-on-module and PINE64’s PineTab2.

Open Circuits, to start, is Eric Schlaepfer and Windell H. Oskay’s love-letter to electronics. Published by No Starch Press, the hardback tome is a full-colour investigation of what actually goes into electronic components – from multi-layer printed circuit boards and integrated circuits to vintage devices like valves and simple gadgets like switches. We’re not just talking theory, here: the authors literally grind the components down to reveal their inner workings, capturing cross-sectional imagery which you won’t find anywhere else.

Originally a mobile app and now available on Valve’s Steam, Mike Bushell’s CRUMB is another way of looking at electronics – allowing you to build surprisingly complex circuitry in a realistic 3D environment from virtual components. Using SPICE for the actual simulation work, CRUMB offers a drag-and-drop approach to breadboard projects which keeps your desk free of clutter and which is surprisingly detailed – though perhaps a little tricky to operate at times.

All this, and more, is available for a limited time at your nearest newsagent or supermarket – for the last time ever. Goodnight, Custom PC Magazine, and rest well.

Custom PC, Issue 221

Custom PC Issue 221My Hobby Tech column this month takes a look at the Raspberry Pi Zero 2 W single-board computer, the Sipeed Nezha D1 RISC-V also-single-board-computer, and an autobiography from Sierra On-Line co-founder Ken Williams.

The Raspberry Pi Zero 2 W is, as the name suggests, the successor to the Raspberry Pi Zero W – in turn a follow-up to the original Raspberry Pi Zero, adding Wi-Fi and Bluetooth connectivity. All three are being sold alongside each other, at the pleasingly-spaced price points of $5, $10, and $15 – but that extra cash on the new model brings with it a big boost in performance thanks to a more powerful quad-core processor in a custom package alongside 512MB of RAM.

I put the board through a range of benchmarks, from raw performance in both synthetic and real-world workloads to thermal management – including high-resolution thermal imagery under a FLIR ETS320 thermal inspection camera. The results show a device that isn’t without its flaws – that 512MB of RAM, in particular, limits its capabilities – but for the cash may well be one of the most tempting single-board computers on the market today.

The Nezha D1, by contrast, is less tempting thanks to a roughly £100 price point for a device which just about meets the performance of the considerably cheaper Raspberry Pi Zero W and is considerably outclassed by the Raspberry Pi Zero 2 W. Those picking the board up, though, won’t be doing so for speed but for the fact it’s one of the first devices on the market to feature Allwinner’s D1 system-on-chip, a part built on the open-source Alibaba T-Head XuanTie C906 core.

Run through as many benchmarks as possible – which, with software support still underway, is fewer than usual – the board proved capable, but poor documentation outside Chinese-language materials make getting anything done with the system a slog. Thankfully, things are improving on that front: RISC-V International has sent out a number of Nezha D1 boards to early adopters across the world who are working hard to bring up new software and write improved and translated documentation – meaning it’s going to be worth revisiting the board in the coming months to see where things stand then.

Finally, Not All Fair Tales Have Happy Endings is Ken Williams’ autobiography, covering the days leading up to the founding of Sierra On-Line – a name which will be familiar to gamers across at least two generations. It’s a refreshingly honest account of the company’s start, success, and ultimate failure, and one which doesn’t necessarily paint Williams in the greatest of lights: he comes across as obsessed with money, treating games as mere commodities to be sold, and pushed his wife into a career of programming despite a total lack of interest or, in the early days, aptitude on her part – though the latter did give rise to Roberta Williams’ creating some of the best-remembered adventure games in history, so it’s hard to be too critical on that front.

All this, and more, is available at all good newsagents and supermarkets now, online with global delivery, or as a free PDF download from the official website.

Custom PC, Issue 197

Custom PC Issue 197This month’s Hobby Tech column takes a look at Argon 40’s revised Argon One – or Argon 1, depending on which bit of the packaging you’re looking at – case for the Raspberry Pi 4, the RISC-V-based Sipeed Longan Nano development board, and Toshi Omagari’s Arcade Game Typography.

First, the Argon 1 Pi 4 case. Externally, this looks a lot like the Argon One reviewed back in Issue 188; internally, though, things have been shifted around to provide support for the latest Raspberry Pi 4 single-board computer – and the brown-outs caused by the smart power and cooling board drawing too much power are now a thing of the past.

As with its predecessor, the Argon 1 Pi 4 is impressively solid and does a great job at cooling the Raspberry Pi 4 by using the aluminium housing as a heatsink – even running a heavy synthetic workload, the temperature didn’t reach the minimum required to activate the built-in PWM-controlled cooling fan. It also adds some neat features, such as a labelled and colour-coded GPIO header, neater cabling through the shifting of audio and video ports to the rear, and a smart power button.

Shortly after the review was completed, but thankfully before the magazine went to press, the power board on the Argon 1 Pi 4 died – thankfully without taking the Raspberry Pi 4 with it. The review was updated accordingly, and since then Argon 40 has been stellar in attempting to resolve the problem – paying to have the faulty board returned for analysis and replacing both the faulty board and the entire unit in order to get things back up and running. While it will be a short while before it’s clear whether the failure was a one-off or not, it’s certainly impossible to fault the company’s customer service ethos.

The Sipeed Longan Nano, supplied by Seeed Studio, is an interesting beast: costing less than $5, the board is based on a low-power RISC-V microcontroller with a breadboard-friendly board design and a built-in low-resolution colour LCD display. For the money, the hardware is absolutely incredible – especially as Seeed has even designed a rough but serviceable acrylic case for the board, bundled at no additional cost.

The software and documentation, however, is definitely an issue. The libraries provided failed in a variety of ways – including an inability to use printf() or open a serial port – and the English documentation is extremely sparse. Particularly lacking is anything to demonstrate the use of the LCD – bar a single example program documented using Chinese in-line comments.

Finally, Arcade Game Typography. I’ve reviewed a lot of retro-computing coffee-table books over the years, but Omagari’s book is the first to concentrate solely on fonts and typography as used in classic arcade games – and given Omagari’s work as a designer for Monotype UK, it’s fair to say he knows his stuff. The result is a fascinating book, and one which is currently available in a limited 1,000-copy hardback print run from Read-Only Memory if the standard paperback isn’t shiny enough for you.

Custom PC Issue 197 is available on supermarket and newsagent shelves now, or can be ordered for global delivery from the official website.